Evony Battlefield Attack Sequence on One Enemy Keep
Tactica Battlefield Analyst: the attack sequence. Your team's imported hits on one enemy keep, in time order, with heals and reinforcement movement between hits.
What this video shows
- Built from reports imported by the Tactica desktop app (Fast Read on MuMu, or Read / Bulk Read over ADB). The analysis runs in Tactica's systems, not on your PC.
- Scope: one battlefield, one enemy player as main defender, at least 2 hits for the full view.
- Sequence table per hit: order, observed time, attack type, points scored and given up, Effectiveness, reinforcement count and churn, and a heal-between-hits flag.
- Effectiveness = (points scored − points given up) ÷ points the march put at risk.
- Timeline of arrivals, attack types (siege, ranged, mounted, ground), heals in the gaps, and departures.
- Near-identical attack setups are compared where the defender's state differed.
- Attacker view: “Setup” Effectiveness (that rally's own exchange) vs “Later” Effectiveness (whether the following rallies traded better).
Limits
- Covers only the hits whose reports you imported.
- Who started a rally is not reliably identifiable from Evony reports. It is not claimed.
- Not claimed as fact: that a different attack order would have been better, or what players intended.
- Reinforcements leaving and returning are never counted as healing.
- A percentage heal and a full manual heal often cannot be told apart. Those stay “indeterminate”.
- A known game glitch where reinforcements are killed twice is flagged, not corrected. The points are real.
- One battlefield at a time.
More detail: Evony keep hit-sequence timeline
Other videos: Fast Read · Rally type · Rally joins · Defense sequence · Download Tactica